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    Changelog - Fight of Characters Another (Full - English)

    DEAncientNaga
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    Post  DEAncientNaga Thu Mar 03, 2011 12:09 am

    Full Changelog - Fight of Characters Season 3 Another

    Map maker: Lee Byeong Seok (Korean)
    Korean Cafe: http://cafe.naver.com/focs4
    Portuguese Blog: http://focbr.blogspot.com (Arkane, registered on Tenshination.net)
    Maker's Blog for Foreigner: http://uijng.tistory.com


    Changelog - Fight of Characters Another (Full - English) Previe10
    FOCS3 Another 8.8zi Changelog
    ●Naraku's (E) Puppet - Cooldown increased from 30 to 40 seconds and all levels have only 1 summon
    ●Kisame's (R) Senjikizame - Skill nerfed
    ●Ichigo's (V) - Shortcut changed to (C)
    ●Sasuke's (B) Mangekyo Sharingan - Shortcut changed to (C)

    Changelog - Fight of Characters Another (Full - English) Previe10
    FOCS3 Another 8.8zh Changelog
    ●Zoro's (V) Nitoryu Iai: Rashomon - Damage range decreased

    300, 1000, 300 to 250, 800, 250
    *Starting range, range, ending range*

    ●Zoro's (E) Tatsumaki - Bonus damage reduced from 2x Strength to 1x Strength
    ●Zoro's (R) Asura Ichibugin - Casting range reduced from 300 to 100


    Changelog - Fight of Characters Another (Full - English) Previe10
    FOCS3 Another 8.8zg Changelog
    ●Inuysahs's (V) Yokai form - Removed automatically form bug
    ●Inuyasha's (W) Kaze no Kizu - Bug fixed (area bug)
    ●Roronoa Zoro - Added new skill (V) Nitoryu Iai: Rashomon
    ●Ulquiorra's (V) Sonido - Adds 100 teleport range while using (E) Resurreccion: Segunda Etapa skill
    ●Kisame's (R) Suiton: Senjikizame - Total damage upgraded
    ●Edward's (E) Decompose - Damage changes from 2000, 4000, 6000, to 1500, 3000, 4500
    ●Edward's (C) Transmuting Circle - Increased cooldown by 5 seconds
    ●Lee's (Q) Konoha Senpu - Cooldown increased from 10 to 12 seconds
    ●Kurosaki Ichigo - Added new skill (V) (Stun for 1.5 seconds in 550 range)
    ●Kurosaki Ichigo - Removed (X) skill and now gains 6 agility per level
    ●Ichigo's Hollow form - Fixed and ensured (E) Bankai form doesn't mix with active Hollow form
    ●Ichigo's (Q) Getsuga Tensho - All levels cooldown are now 14 seconds
    ●Gaara's (C) Suna Shigure - Cooldown reduced from 40 to 35 seconds
    ●Gaara's (E) Ryusa Bakuryu - Wave delay reduced from 0.1 second to 0.05
    ●CP9's (R+C) Rankyaku Gaichou - Damage reduced from 3000 to 2300
    ●Kimimaro's movement speed increased from 250 to 285
    ●Hiruzen's base hero damage decreased from 62-84 to 62-74
    ●In 20 kills, Aizen will starts with 90 000 health and 100 to all stats
    ●In 40, 60, 80, 100, ∞ kills, Aizen will starts with 120 000 health and 100 to all stats
    ●Added Dcep into Hall of fame
    ●Corrected name typo for some heroes
    ●Skills description modified

    Changelog - Fight of Characters Another (Full - English) Previe10
    FOCS3 Another 8.8zf Changelog
    Changes with Aizen:
    ●In 20 kills mode - Aizen will start with 100 000 health and 100 in all attributes
    ●In 20 kills mode - Aizen can block a spell every 60 seconds (item)
    ●In other kills mode - Aizen will get extra 50 000 health (item)
    Changes with Edward:
    ●Edward's (W) Transmuting Ground Spikes - Area of effect changed
    ●AoE from 175, 225, 275, 325, 375 change to 200, 225, 250, 275, 300
    Triggers and bugs:
    ●Neji's (E) Hakke Rokujuyonsho - Flying bug removed
    ●Sasuke's (E) Tsukiyomi + Amaterasu - Added damage while casting Tsukiyomi
    ●Lancer's (C) Battle Continuation - Cooldown timer changes from 10, 8, 6 to 15, 12.5, 10 seconds
    ●Removed and fixed some triggers
    Added hall of fame:
    ●최현식
    Items:
    ●Scroll of invisibility and illusion - Stock reduced from 10 to 5, with 60 seconds recharge time

    Older Changelogs - FOCS3 Another

    FOCS3 8.8p - 8.8zd Changelogs
    FOCS3 8.8p - 8.8zd Changelogs (click here to view all):

    FOCS3 8.8i - 8.8o Changelogs
    FOCS3 8.8i - 8.8o Changelogs (click here to view all):

    FOCS3 8.8a - 8.8g Changelogs
    FOCS3 8.8a - 8.8g Changelogs (click here to view all):

    Always visit http://uijng.tistory.com if you want Korean Changelog.

    Regards,
    DEAncientNaga


    Last edited by DEAncientNaga on Sat Jan 07, 2012 10:47 pm; edited 62 times in total
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    Post  Nubzy2142 Thu Mar 03, 2011 10:21 am

    gaaras item now gives him 200 Armour 3rd hokages clones now have the same hp and damage as the original id like to help with kimis spear but without any visible changes i cant tell all i know is he gets crits that increase in damage and i think its lasts longer
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    Post  Arkane Fri Mar 04, 2011 12:49 am

    Aokiji item: 200 armor, 10% (Who cares?), 10% chance to freeze (stun) for 2 seconds.
    Gaara item: 200 armor, 5% chance to block any physical damage.
    Alucard item: 50 Str and Agi, 100 damage, 150% mov spd, 50% atk spd

    Sarutobi's Kage Bunshin at level 3: no more 3 clones, now change the clones attack and hp to 100%.
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    Post  Nubzy2142 Fri Mar 04, 2011 12:57 am

    Arkane wrote:Aokiji item: 200 armor, 10% (Who cares?), 10% chance to freeze (stun) for 2 seconds.
    Gaara item: 200 armor, 5% chance to block any physical damage.
    Alucard item: 50 Str and Agi, 100 damage, 150% mov spd, 50% atk spd

    Sarutobi's Kage Bunshin at level 3: no more 3 clones, now change the clones attack and hp to 100%.

    arkane i wanna spam ur reputation bar Very Happy
    DEAncientNaga
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    Post  DEAncientNaga Thu Apr 07, 2011 4:17 pm

    Changelog updated.
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    Post  [S]cott123 Thu Apr 07, 2011 4:24 pm

    NOOOOOOOOOOOO! Why does gomu gomu no storm need to be fixed why????!!!!Naraku's got a new skill and a few of Naraku's skills damages were increased? WHat was uijing thinking doing something like that???
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    Post  DEAncientNaga Thu Apr 07, 2011 4:27 pm

    Walao a wrote:NOOOOOOOOOOOO! Why does gomu gomu no storm need to be fixed why????!!!!Naraku's got a new skill and a few of Naraku's skills damages were increased? WHat was uijing thinking doing something like that???

    Luffy isn't immune to magic and invulnerable anymore while Gomu Gomu no Storm (T) is casting. (It's too imbalanced that nobody can stop him from farming)

    Naraku's old skill (pull opponent) is back.

    Naraku's (T) skill Shoki release's damage changed to: 8000 / 10000 / 12000
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    Post  DC Thu Apr 07, 2011 10:15 pm

    Now Edward is a lot more harder to use compare to last version... Mad
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    Post  [S]cott123 Thu Apr 07, 2011 10:17 pm

    no dude its easier for me Basketball
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    Post  teckyang97 Thu Apr 07, 2011 11:34 pm

    new version ulquiorra 2nd skill imba,uijng shouldnt change it
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    Post  Arkane Fri Apr 08, 2011 1:33 am

    Uijng a little stupid, Ulquiorra required level for skill W was good (7), because he can fast level up... Why he rechanged to the old value (4)?
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    Post  DC Fri Apr 08, 2011 3:38 pm

    Arkane wrote:Uijng a little stupid, Ulquiorra required level for skill W was good (7), because he can fast level up... Why he rechanged to the old value (4)?

    I think it's because the skill had changed... It became a ranged skill, lower dmg (1500 max), and faster cooldown (15s)
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    Post  Eddie Fri Apr 08, 2011 3:55 pm

    yes good to use!!haha~Edward still noob like hell..
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    Post  teckyang97 Fri Apr 08, 2011 6:02 pm

    Eddie wrote:yes good to use!!haha~Edward still noob like hell..
    edward can shoot 4 cannon call noob?ulti also no more charging like the stupid circle so edward is balance now
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    Post  Shana Fri Apr 08, 2011 8:31 pm

    teckyang97 wrote:
    Eddie wrote:yes good to use!!haha~Edward still noob like hell..
    edward can shoot 4 cannon call noob?ulti also no more charging like the stupid circle so edward is balance now
    Dude, edward now is making me blur, the V + Q/W are required the C to use... and 1 time i can shoot the big cannon with C! (2500 dmg) but i really duno how to cast it, it just my luck Razz
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    Post  iRawrAtYou Fri Apr 08, 2011 9:53 pm

    You get to use the 2.5k Damage Cannon once everytime you cast his E skill.
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    Post  Username Fri Apr 08, 2011 11:17 pm

    Edward is still as boring as hell.
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    Post  DC Fri Apr 08, 2011 11:45 pm

    Oh.. everytime I uses e skill then got the 2.5k cannon?
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    Post  iRawrAtYou Sat Apr 09, 2011 1:55 am

    Yes.
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    Post  Arkane Fri Apr 22, 2011 6:37 am

    FOCS3 Another 8.8f Changelog
    ●Edward Elric's skills restructured (W skill scope range decreased, E - >V+E - Big cannon can only use on "Hero")
    Big Cannon will be only unlocked if you use Destransmute (Skill E) in a hero.
    The way you post, some people can understant that the Big Cannon only damages heroes.
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    Post  DEAncientNaga Sat Apr 30, 2011 2:38 am

    Ok thanks, I corrected it

    Changelog updated!
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    Post  KenXKeyblade Tue Jul 19, 2011 11:47 pm

    It should be FOCS4 Another 8.8n Changelog instead of FOCS4 Another 8.8l Changelog at the first one.
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    Post  DEAncientNaga Mon Aug 08, 2011 6:58 pm

    FOCS 8.8o Changelog updated, check it again Smile
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    Post  Ares Mon Sep 05, 2011 12:29 am

    For the command -T it only works after you kill 7 neutral heroes. Try to add that to the changelog Very Happy
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    Post  DEAncientNaga Mon Sep 05, 2011 12:02 pm

    Ares wrote:For the command -T it only works after you kill 7 neutral heroes. Try to add that to the changelog Very Happy
    I was thinking to keep it a secret but...anyway I added it

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